Showing posts with label World of Warcraft. Show all posts
Showing posts with label World of Warcraft. Show all posts

Wednesday, November 24, 2010

Warcraft: The Shattering

I know I haven't posted on here for awhile, but that has been for numerous reasons. School, work, and a constant hopping from game to game. And not MMO's, just single player games.

So when all the hype for WoW: Cataclysm started, initially I was jaded self. I had played WoW for several years, not really enjoying it or sticking with it since my initial playing of the game where I lasted around 8 months. Nothing since that point had been more than 2. The hype was still there, constantly wearing away my defenses, until I had to resubscribe.

That was two months ago, and I only subbed for one month at the time. During that month, my sole goal was to get my death knight up to level 80, the first time having a main at level cap since my rogue in classic. That rogue was just deleted two months ago, still level 60 having only walked barely into the Outlands, wearing an eclectic mix of quest blues and tiered items. That was the reason I left the game after my initial burst, I got sick of the rogue play style and didn't want to spend the time leveling up another character.

Fast forward to yesterday. The news that the Shattering was going to take place today got me to resubscribe before I could even think otherwise. Last night was spent doing some of the pre-Cataclysm event quest lines and just kind of lounging around Stormwind listening to trade chat. My goal going in to today was to create a gnome priest. I had always wanted to create a healer, liking the support classes, but had never gotten one past level 12 before. I still have nightmares about trying to kill murlocs in Elwynn Forest in classic and having to runaway bubbled as the priest was so weak at the time. Also, I have never really enjoyed the time at level cap in WoW, so I was interested in going 1-85 again to see how Blizzard had learned its lessons on quest design.

So I created my little red-haired gnome and started in Gnomeregan. Thank goodness all those trips to that dungeon weren't for nothing. It had to be my least favorite dungeon of Classic, so it was nice that the gnomes had reclaimed it so I didn't have to anymore. Man oh man has Blizzard improved the questing flow. No longer is it going into a town/camp and picking up 10-15 quests before heading back out. Now it is 2-3 quests in an area before moving on. You are never bombarded with more quests than you know what to do with and are forced to move through the zones at a quick pace. No more being in one spot forever getting sick of it all. Also, adding flight points at Kharanos and the quarry make getting back to trainers and profession work much quicker.

All in all, I spent 5 hours of /played tonight. The longest single block of playing I've done since I created the death knight. I also made it up to level 15, first time I've gained that many levels in a sitting since I first logged in. Oh and no more running away from murlocs, the priest seems to be able to hold its own now. I did not die once, even in situations where I accidentally pulled multiple mobs. Overall, the Shattering is the revamp that Azeroth has needed for years now. Everything seems to flow so naturally and quickly.

Now that I'm level 15, I can't wait to try out the dungeon finder. I hope that the dungeons retained the old charm of actually having to think. No more AoE spam and rushing through. Here's hoping for the return of sapping, sheeping, the skull raid icon and the x raid icon. Even though I need to go to bed, I already can't wait to get back into tomorrow. Never though I'd say that again.

Monday, August 31, 2009

Goodbye to the Shaman

After playing some more with my Tauren shaman, I decided to delete him. The play style just wasn't for me and overall the character felt very weak with long down times between fights. The mage's downtime I can deal with because the character is very strong and able to take down creatures easily.

Still wanting to play a Tauren, I ended up making a warrior and getting him up to level 7. The lack of downtime at the moment is excellent even though he really doesn't feel that powerful.

Friday, August 28, 2009

WoW: Viewing the Old Content One Last Time

With the upcoming Cataclysm changing the old world completely, I have had the urge to go back and level some new alts on both the Horde and Alliance side. This way I can see the content one last time when it is old and then level a goblin and worgen to see how it changed.

For the horde side, my favorite race has always been the Tauren. So I ended creating a shaman because it is a class that I've never played before. He will end up being an elemental shaman but for the moment his lack of mana is really killing the enjoyment of playing him. Downtime between fights is currently insane. Hopefully once I finish my current quest to get a fire totem things will improve, but it may be a struggle leveling him up for now. After two nights questing, he has reached the barrens and is level 13.

On the Alliance side of things, I ended up making a gnomish mage. The mage is a class I've dabbled with before, but never really played it past level 20 or so. I've got him up to level six and out of the newbie zone so far. It has been far easier to play than the shaman to this point, with no mana problems and the ability to kill most creatures before they even reach me.

The Death Knight is sitting at 74 and benched currently while leveling alts.

Saturday, August 22, 2009

WoW Cataclysm

So the rumors were true...

I was kind of surprised but pleasantly await playing it. Will definitely be creating a Goblin early on as they have always been the race I've wanted to play. Guess its back to work on the ole Death Knight now.

Friday, August 21, 2009

Champions Online

Cryptic dropping the NDA for the game did it for me, I'm not going to end up playing it. Didn't even have the urge to download the nearly 1 gig patch for the open beta after reading numerous negative and meh reviews. I was hoping it would be good, but I know I won't play a CoH2.

In City of Heroes, I spent more time creating characters than I actually spent playing the game. I would spend over an hour making one and then get into the boring gameplay and head straight back to the character creation. Never got past the 14-day free trial for the game.

So hopefully Aion has an open beta that I can get into, but if not I'll be sticking with playing WoW on and off and waiting for the single player games to come out this fall/winter. Speaking of WoW, I hit 73 on my Death Knight Wednesday night through questing in Dragonblight. Won't be playing for the next few days as I'm heading back to college today.

Monday, August 17, 2009

Re-Subbed to WoW

So after reading all the Cataclysm rumors, my interest in WoW was piqued yet again so I ended up re-installing it in an effort to finally get a character to 80. First attempt is my level 72 Death Knight, the closest to the cap.